Risen from the ashes

SKU: MOG 1301
MSRP: $34.99
Authors: K. Scott Agnew, Aaron Dembski-Bowden, John Snead, Stephan Michael Sechi, et. al.

Atlantis: The Second Age is a complete and comprehensive setting that uses the Omni System for game mechanics but can easily be adapted to most popular fantasy roleplaying games (full d20 conversion guidelines are included). Within, players and gamemasters will find all that they need to run a campaign in the legendary Second Age of Atlantis, including an atlas of Antidiluvian Earth, regional maps, city maps and guides and a compendium of creatures, races, animals and various pantheons of Gods and Goddesses. Based on the classic Atlantean Trilogy by Bard Games, Atlantis: The Second Age expands greatly on this already detailed world including highly detailed rules on alchemy, windships, ley lines and other magic-tech.

Set in the mythic past of our own world, players can take on the roles of Atlantean Alchemists, Khem Priests (proto-ancient Egypt), Khitan Astrologers (proto-China), Hesperian Amazon warriors, bestial animal-men gladiators Goblin assassins and a near limitless variety of other character types. The Omni System was originally derived from the critically acclaimed Talislanta 4th Edition system but ads new and flexible rules including a highly customizable character generation system. If you are looking for a rules-lite, sword & sorcery system with about as detailed a setting as you can imagine, then Atlantis: The Second Age is for you.
Available Dec 2005.

Atlantis Bestiary

SKU: MOG 1302
MSRP: $29.99
Authors: K. Scott Agnew, Stephan Michael Sechi

The Bestiary is the definitive guide to creatures both natural, magical and not of this world for Atalntis: the Second Age. includes details on the giant races, various types of andamen, the Sidhe, monstrous creations, undead and even mysterious extra-dimension beings. the Bestiary is a must have for any fan of Atlantis: The Second Age

Available January 2006. Preorder Now.

The Court of the Erlking

SKU: MOG 1303
MSRP: $29.99
Authors: Aaron Dembski-Bowden, K. Scott Agnew

The Black Forest stretches across the land of Europa like a dark blanket, teeming with all manner of creatures beneath its shrouding canopies. The Court of the Erlking takes readers into this shadowed realm, and guides them through the perils within one of the most sinister nations in the Atlantis setting, presenting in detail the dangers of the wild land and offering the first real sight into the dreaded fortress of Darkhold.

Filled with a variety of characters, personalities and agendas, the Erlking’s court itself is presented in full detail, allowing Gamemasters and players to tread the halls of Darkhold and interact with the people and creatures that call the fortress home. And, of course, it allows characters to stand before the mysterious Erlking himself, and witness the debauchery and butchery within his ill-reputed court.
Available April 2006

Still to come:

  • Tome of Arcanum: Book of magic, alchemy and technomancy
  • Tharshesh Regional Guide
  • Khitai Regional Guide
  • Khemit Regional Guide
  • The Sidhe: Sourcebook of the faery and sylvan races
  • Lemuria: Land of Legend & Myth

 

 

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